Android Development

Hello anyone can give some tutorial How to add library to my project on Android Studio.. it's will be nice if i can have some video tutorial.. i follow tutorial from here.. [link] but still not working.. :(
Hello anyone can give some tutorial How to add library to my project on Android Studio.. it's will be nice if i can have some video tutorial.. i follow tutorial from here.. [link] but still not working.. :(
32 minutes ago
Hello anyone can give some tutorial How to add library to my project on Android Studio.. it's will be nice if i can have some video tutorial.. i follow tutorial from here.. [link] but still not working.. :(
Hello anyone can give some tutorial How to add library to my project on Android Studio.. it's will be nice if i can have some video tutorial.. i follow tutorial from here.. [link] but still not working.. :(
32 minutes ago
Ah bingo! Thanks, I was indeed filtering on 'nore...@checkout.google.com' which suddenly got changed into 'nore...@wallet.google.com' Bram
Ah bingo! Thanks, I was indeed filtering on 'nore...@checkout.google.com' which suddenly got changed into 'nore...@wallet.google.com' Bram
about 5 hours ago
I for one have to say though that it's a shame [xy]dpi are not guaranteed to be correct. We are sometimes balancing our UI element sizes within rather narrow limits and if we need something to be 9mm across it'd better turn ou...
I for one have to say though that it's a shame [xy]dpi are not guaranteed to be correct. We are sometimes balancing our UI element sizes within rather narrow limits and if we need something to be 9mm across it'd better turn out that way - 11mm might look crammed or even collide with something else and 7mm cannot be reliably hit by an average human.
about 8 hours ago
The "density" is a bucket. Typically the buckets will be 160dpi (density=1.0), 240dpi (1.5) and 320dpi (2.0). It does not match the physical density of the display exactly but it's close enough to work and make everybody's lif...
The "density" is a bucket. Typically the buckets will be 160dpi (density=1.0), 240dpi (1.5) and 320dpi (2.0). It does not match the physical density of the display exactly but it's close enough to work and make everybody's life easier. The density field is guaranteed to always be correct.
about 9 hours ago
Yeah, I noticed the "density" in the API docs and thought so right after I posted the question here, sorry :-) But isn't the "density" or "densityDpi" value defined also by the Device vendor? If so It just seems to me a bit odd wh...
Yeah, I noticed the "density" in the API docs and thought so right after I posted the question here, sorry :-) But isn't the "density" or "densityDpi" value defined also by the Device vendor? If so It just seems to me a bit odd why the vendor is not defining also correct value for the "x/ydpi" when they manage it for the other
about 10 hours ago
They changed the sender field of cancelled messages, so if you were filtering on that then suddenly you're not. Pent
They changed the sender field of cancelled messages, so if you were filtering on that then suddenly you're not. Pent
about 10 hours ago
HTC is reportedly working on a jumbo version of HTC One smartphone, which will pack a display sized between 5 to 6-inches. The exact display-size is unclear at this moment but as per Pocket Lint sources this mega version of HTC One will ...
HTC is reportedly working on a jumbo version of HTC One smartphone, which will pack a display sized between 5 to 6-inches. The exact display-size is unclear at this moment but as per Pocket Lint sources this mega version of HTC One will join the already rumoured HTC One ‘mini’ version aka M4. According to Pocket Lint, the phone will packs the same features as HTC One, meaning we will just be seeing a stretched version of ‘One’ in the form of this rumoured giant phone. To remind you, HTC One packs 1.7GHz quad-core Snapdragon 600 processor, 2GB of RAM, Ultrapixel camera, front camera and Jelly Bean. The massive display strategy has worked pretty well for Samsung, but it would be interesting to see if the already struggling HTC can make it work. The popularity of HTC One, which drove it to alleged 5 million sales mark, can certainly help the company in the same. The same source, which revealed the existence of the larger HTC One to Pocket Lint, has also told the site that the rumoured HTC One mini version aka M4 will indeed be packing a 4.3-inch display. We have been hearing about the same display size in the rumoured till now. We have already seen a press render of HTC M4, which showed a HTC One like design apart from odd changes.
about 10 hours ago
We have already seen evidence supporting the existence of Android 4.3 and now the first images of an actual device running on this new Android version have appeared online. An XDA user spotted the Google Nexus 4 with Android 4.3 at the o...
We have already seen evidence supporting the existence of Android 4.3 and now the first images of an actual device running on this new Android version have appeared online. An XDA user spotted the Google Nexus 4 with Android 4.3 at the on-going Thailand Mobile Expo and snapped a few images of this smartphone. While two out of three images just confirm the presence of Android 4.3, one of the images shows Nexus 4 with new camera software on-board, a change from the camera app on Android 4.2. If you look at the image, you will see that Google has switched the camera controls from circular control panel, which appeared wherever you wanted it, to one corner of the screen. Other changes in Android 4.3 are not clear at the moment, but these images once again confirm that Android 4.3 is indeed going to be called Jelly Bean. As per a recent report, Google is going to announce Android 4.3 and White Nexus 4 smartphone on June 10, so we just have a fortnight more to go and everything will become clear. Check out more images of the phone below. via
about 11 hours ago
I solved this by adding an explicit uses-screens section to the manifest, and setting minsdk to 9 (required because xlargescreens is not supported in 8). android:normalScreens="true" android:largeScreens="true" android:xlargeScreen...
I solved this by adding an explicit uses-screens section to the manifest, and setting minsdk to 9 (required because xlargescreens is not supported in 8). android:normalScreens="true" android:largeScreens="true" android:xlargeScreens="true"
about 12 hours ago