Glitch Game’s first ever GIGJam48 attracted 35 teams, made up of a total of 53 participants. A team of hand-picked judges received 23 projects for review and judging is on the way, with winners expected to be announced in coming we...
Chris Russell is the creator of the Corona-powered Cost a Cake and Cost a Cake Pro for iOS. Created for cake makers, Chris’s business apps have soared to #1 in the Food & Drink category of the US and UK App Stores, and reached the T...
In the last few days Barnes & Noble announced that the NOOK will now support the Google Play store and will be able to install and run its apps. Unfortunately, Corona apps that have been built for Android/Google Play will not run on...
A few weeks ago, a useful new daily build feature was added to Corona’s physics system: raycasting. The physics.rayCast() API is an easy-to-use function for casting a “sensor ray” into the physics world — and we didn...
During today’s Staff Conversations hangout, Walter Luh demos some of the new 3D-like effects that will be possible as part of Corona SDK’s Graphics 2.0. As Walter explains, these types of effects are possible without a Z-axis...
I’ve been doing a lot of talking about why Corona SDK is super for cross-platform app development. And in last week’s Corona SDK staff conversation, I talked about doing 3-D without the z-axis.
Now, it’s time to show yo...
This week we hung out with Dr. Brian Burton, Christopher Spence, Ed Maurina, Matthew Chapman, Richard Harris, Theo Rushin Jr. to discuss app marketing using YouTube’s new One Channel design. We also talked about last weekend’...
Move and Fire is a puzzle game that weaves the basic principles of pinball with the laws of physics. It’s both challenging and entertaining, featuring standout graphics that pop right off the screen.
In Move and Fire, your goal is ...
Andy Hadlington is a freelance interactive developer based in the United Kingdom. Once Andy took a dive into mobile development, he created his first 2D top down racer game – Turbo Sprint – with Corona SDK. In his guest piece...
Before Monday’s Corona Geek Hangout, Graham Ranson talked about Glitch Games’ hit game, Forever Lost, where he shared some insights into what’s coming in future editions of the franchise. While Forever Lost isn’t ...