Green Lantern #20
Who’s your Green Lantern writer?
If you started reading the series in the ‘60s, odds are it was John Broome. He didn’t write every Green Lantern story of Hal Jordan’s first decade, but he was there for the character’s i...
Green Lantern #20
Who’s your Green Lantern writer?
If you started reading the series in the ‘60s, odds are it was John Broome. He didn’t write every Green Lantern story of Hal Jordan’s first decade, but he was there for the character’s introduction (in September-October 1959′s Showcase #22), and he lasted until March 1970′s Green Lantern #75.
If you joined the Corps in the the ‘70s, your Green Lantern writer was Denny O’Neil, who had already written a few GL stories before getting the regular gig with the landmark Issue 76. He guided the feature through some rocky patches — including the book’s cancellation, its time as a backup feature in The Flash and its 1976 relaunch — before finally taking a bow with June 1980′s Issue 129.
The ‘80s saw a parade of writers, including Marv Wolfman, Mike Barr, Len Wein and Steve Englehart (and in GL’s time as an Action Comics Weekly feature, Jim Owsley/Christopher Priest and Peter David). Each made his own contribution, be it Hal’s exile from Earth, John Stewart’s star turn, the Guardians’ sabbatical, or the enigmatic Lord Malvolio. The early ‘90s belonged to the neo-Silver Age stylings of Gerard Jones, and the balance of the decade was all Ron Marz and Kyle Rayner. Starting in 2000, Judd Winick took on Kyle for three years, then Ben Raab wrote a few issues, and Marz came back for one last crack at his creation.
And since then, it’s been all Geoff Johns.
For more than a hundred issues (counting specials and miniseries), Johns has been pulling together various bits of Lantern lore and weaving them into a multicolored tapestry that spans the Emotional Spectrum. It ends in this week’s Green Lantern Vol. 5 #20, which (if you count the two-issue War of the Green Lanterns miniseries that closed out Vol. 4) would also have been the 500th issue of Hal’s original series. Penciled by Doug Mahnke and inked by committee, with a handful of pages drawn by various art teams, it’s a handsome issue that still might not make a lick of sense to a newcomer. I’m not sure I know exactly how things went down, and I go back to the O’Neil days.
However, that might not matter for readers of Issue 21. If you’ve seen the house ads for the four (with Larfleeze, soon to be five) Lantern titles, you know who survived, and you’ve gotten big hints that a couple of them are in new positions. In Issue 20, Johns restores some old relationships, revives an old rivalry, and even offers a glimpse at the future. Maybe that’s just his parting gesture to the various Corps. Maybe it’s even a nod back to the Alan Moore prophecy that informed so much of Johns’ early GL work. This issue was for the longtime fans, and if they’re not entirely satisfied, at least they got closure.
SPOILERS FOLLOW!
See, for me the thing about Volthoom was that he was just too nebulous a threat. The Sinestro Corps and the Black Lanterns were these monstrous armies bent on destruction. The First Lantern just went around forcing our heroes to relive painful moments from their pasts. Sure he’d imprisoned the Guardians and wanted to enslave all life in the universe, but throughout “Wrath of the First Lantern” that never seemed like his main purpose. When his minions were fighting Simon, Guy and B’dg on Earth, that was exciting; the rest just felt like filler. Paced a little differently, it might have been an interesting divergence from constant combat, but instead it made me long for the combat.
This issue wasn’t much different. At one point Volthoom gets the “spark” he needs to start rewriting history — something Hal tried to do back in his Parallax days, which I thought would get more play than it did — and Kyle notes that “[h]e’s taking apart the Life Web. History is coming undone.” That sounds nice and cosmic, and it is preceded by a decent-sized panel showing the universe in Volthoom’s hand. However, the actual unraveling turns out to be just a couple of lines of dialogue.
To be sure, there are many Big Moments in